Rimworld Combat Extended Simplified Ammo, All ammo loaded (crafte
Rimworld Combat Extended Simplified Ammo, All ammo loaded (crafted) at loading bench. 0 [ludeon. Fighting This mod completely overhauls combat from the ground up. I know what some kinds of ammo do, for example Armor Piercing, as the name says, should be better against armored subjects, while Hollow Point ammunition should be more damaging against Guns that fire this sub-category of ammo are spacer-tech and tend to be very expensive. Ammo is managed, but CE loadouts may conflict. com] and is used under license. The RNG system for shooting is replaced Are there any Combat Extended ammo simplification mods still around? I used to use one called Generic CE Ammo or something, but it looks like its no longer on steam, and I can't find anything So I’m playing with the mod combat extended and I juts build a basic turrets and it says it need ammo but I can’t understand which is the right ammo for the turret. Ammo can now be set up to damage (and eventually While you could enable "Simplified ammo system" before, this would basically render you useless against heavy armored enemies (like mechanoids), as it - Ammunition: Adds in a simplified ammo system. The pawns are constantly However the Simple Sidearm loadout seems to be running into some trouble related to picking up weapons and ammunition. [creativecommons. It adds completely new shooting and melee mechanics, an inventory Steam Workshop: RimWorld. Railgun sabots, fuel cells, rocket grenades, etc. I personally love Combat Extended but managing the various calibers that get passed around, especially with a lot of mods adding weapons, is such a pointless chore. 50 BMG of all types are produced at a Loading Bench, researched via It is useful for hunting animals and early raids, and is most effective against unarmored targets. Supports 12 gauge, 20 gauge, 23x75mmR, . Also, I like the immersion when making loadouts and This mod adds 6 new ammo types (and 3 old ones) for shotguns of Combat Extended. Discussion, screenshots, and links, get all your RimWorld content here! Combat Extended completely overhauls combat. The generic ammo option exists to alleviate this but it has While base Combat Extended itself has a few generic ammo calibers, many ammo types lack generic counterparts. Plaintext is okay for now. A collection of mods I've made, meant to be used alongside Combat Extended and its generic ammo feature. *1 Unless you have the AP-HE variant of the round, which is only available to the RimWorld All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews RimWorld > Workshop > Combat Extended's Workshop > Combat Extended > Discussions Your chance to hit an enemy is RNG based, and how armour works is RNG. ) or reworked . For example if you have CE This page will contain advice on CE combat system for new players, various tips and tricks, etc. Outside of combat, yeah managing ammo production can be a chore so I decided to take it down a notch and set the ammo system to a more simplified system. This is a write-up of some Combat Extended mechanics as I understand them after p Combat Extended adds a plethora of new features to the game, many of which are not immediately apparent. ) and still allows you to use the specialty ammo like AP, which you pretty much can't play without. With ammo turned off, you can't drain mech turrets or centipedes, creating a disadvantage that makes no sense. [discord. BUT EVERY TIME !!! they put those ammo back The Simple Ammo pack provides just the very basics of ammo management, weapons will fire their original ammunition based on their vanilla stats, and this mod would be great with instead of 1/25 a 1/5 reduction of ammo created by recipes and double the prices. It adds completely new shooting and melee mechanics, an inventory Does simple sidearms do anything besides letting you carry multiple weapons? Combat extended does that already Reply reply Abatcig • Reply reply SauceCrusader69 • Reply reply More repliesMore There's some mods dedicated to changing: - Names of ammo, for people unfamiliar with bullet and gun calibers - Amount of ammo, for those who dislike the Me too, I find that whether toggle on Simplified Ammunition or not, I can only craft FMJ and limited type of charge ammo. It groups ammo into types (pistol, rifle, etc. ⚠️ Combat extended - using different ammo types I've disabled the ammo feature of CE because I'm still fairly new and I want to gradually increase the difficulty of the game to avoid frustration. It adds chemfuel as an ingredient for ammo and overall makes ammo more Better I wait stable version from CE devs on Steam. And it's a trivially simple-to-learn system compared to the PITA that military management in DF is as well Steam Workshop: RimWorld. This mod aims to deliver a cohesive experience built around generic ammo. So there are simple solutions like "few best weapons". If you want to contribute, READ THIS FIRST.