Hoi4 Mass Assault Template, Someone else mentioned this in a po

Hoi4 Mass Assault Template, Someone else mentioned this in a post, I didn’t think of this. I enjoy using Mass Assault, I have one thing to add that really helps. In this guide I will share basic templates that I use in HOI IV against AI contorlled countries! Mass assault is a good way to get rid of manpower. Note that Mass Assault doctrine reduces the width of infantry battalions, so the resulting division may be under 20 width. It is used if you are resource poor, but what you have is bodies to slow You can either use more battalions in the template to compensate, or let the game fill the front with more divisions. 4 combat width from infantry, what is the best template you can make? Due to not being able to make whole numbers and you’re stuck to decimals I want to News About us Careers Join our playtests Media contact Social Media For example, the 'Mass Assault' doctrine tree has options that reduce the combat width of infantry battalions from 2 width to 1. - Infantry The division template also has loads of organization and soft attack, which makes it withstand most engagements against enemy units. You can either use more battalions in the template to compensate, a good template for mass assault whats the best division template for mass assault? i tried to spam all infantry but that didnt seem like a good 25 infantry has 3 more infantry than 22 infantry. Luckily, Assault troops — available only in Italy, increases infantry strength, which reduces losses Skis and reindeer are available only for Scandinavians, THE MASS CHARGE TACTIC CHANGED EVERYTHING. I As for the right tree of Mass Assault (Mass Mobilization) is very situation. The manpower boost is extremely valuable for naturally low population nations, and the stacking Supply use is imo best thing about mass assault and i used to pick it as soviets for example because it allowed me to ignore supply mostly, but after trying grand battleplan, i never picked it again. Mass Assault-Left is good, but the best bonuses come very, very late. Meta Division Templates is a mod for Hearts of Iron IV that gives you 11 carefully designed division templates based on the 2023–2025 meta. 5K votes, 302 comments. Put 15 factories onto your I-16s and 5 factories on artillery (trust me you will be making an infantry heavy We would like to show you a description here but the site won’t allow us. Put 15 factories onto your I-16s and 5 factories on I'm playing as Yugoslavia (in r56), and I came up with this template as a defense template. Use Mass assault doctrine for the mass assault preferred tactic, guerrilla tactics works well on the defense if you want to split your forces into units and generals tasked specifically with defense. With the recent game changes, for defend there is a move to mid and bigger templates I once created a topic about Mass Assault L/R ( Mass Mobilization branch ), i was farming a achievment, so i wanted a doctrine to fit better a single The optimal division design in Hearts of Iron 4 depends on the terrain and combat width restrictions. 4 combat width, -20% supply consumption, +7% reinforcement rate) in regard to division templates. MASS ASSAULT. Mass Assault have half as much minimum training time required before deploying is possible as any other doctrine, so We would like to show you a description here but the site won’t allow us. But the thing is those template are not that supply intensive. ATt least I like to have higher org and a combat width of 30 for my tank divisions. As for Mot. You also have to build your templates differently, but it is still very playable. (except 40-42wd attack one) I defeated Germany with this template in 1940. In this guide I give a short overview of what the Mass Assault doctrine in Hearts of Iron IV does and what possible applications it could have. 7inf 4art (+ support art, recon, etc) is totally viable with a field We would like to show you a description here but the site won’t allow us. You've Since IRL mass assault, and more specifically deep battle, was all about concentrated offensive, I was wondering if I wasn't missing the most important part of this doctrine. - Slightly harder to equip, you'll need Artillery. 16/1 17/1 18/1 19/1 20/1 exists for various set up with Mass Assault on the offensive - which is the only doctrine where you can actually use infantry for pushing just because they have very good ORG-HP Mobile warfare template: remove the SPA for higher org. I hear again and again people raving about the mass assault -0. Furthermore, As for mass assault, it's not good offensively, its job is to be extremely time consuming and annoying due to reinforce rate, org recovery, and guerilla tactics. The majority of the time, you want concentrated assaults at key weak spots on favourable terrain We would like to show you a description here but the site won’t allow us. The modifiers to stats are not good compared to other combat tacticshowever, it has one big gimmick: We would like to show you a description here but the site won’t allow us. 4 frontage reduction from the Mass Assault The basics of creating a division To design a template, you will first need army xp to edit templates. Either way, the specific numbers shown below may be slightly deceptive in Good templates don't really change based on doctrine; your typical 7/2 or 10/0 infantry template will serve you just as well. A place to share content, ask questions and/or talk about the grand strategy game Well, mass assault is primarily used for building huge divisions that would ordinarily be of 50 width that become 40 width with the doctrines. Any optimal division templates to make the most out of my human waves? By the way I don’t care if Mass Mobilization isn’t that good, I just like burying my foes under mountains of bodies. Mass Mobilization (4 Games) -Pure infantry with 150 infantry factories by 1940 with extra factories afterward on shoring up support If you go down the left path of the mass assault doctrine It will reduce the width of all units This way you can add a few units more into your template Before you Do you have a specific general template design for garrison cavalry or tanks? or cavalry and tanks in general? I saw that the game also has special We would like to show you a description here but the site won’t allow us. (except 40-42wd attack one) I defeated Germany with this template in 1940 Mass Assault right side has some fun gimmicks. Early in the game, army xp is earned by Another video in the Is it bad series this time talking about Mass Assault . In this guide, you’ll be shown what division templates are the most optimal. Come and see which Hoi4 infantry templates might work best for you when going against other nations. 4 division width (which lets you pack 2 more infantry in the template) and I think I For example, the Mass Assault doctrine reduces infantry battalion width, allowing for more battalions in battle. The only thing you need to do is add extra infantry battalions based on the It'z best possible template for mass assault. At game start, select all your aircraft and disband the wings to allow for easier future organization. When I play with the Soviets and wait for Barbarossa I can Who knows, could you tell me all the battle modifiers in hoi4, absolutely everything, I tried to find on different sites, but the list was incomplete The logic is this: Mass Assault right side has a combat tactic called Mass Charge. Basically just pile in infantry, and you have a very poweful R5: What can I do to improve this template for general use infantry? (using superior firepower) I´m still trying to understand division building so any advice would be nice I have used this template with Grand Battleplan, Mobile Warfare, and Superior Firepower, the latter does provide the best results. I don't think that leaving out engineers when it comes to 10 infantry division templates of all different sizes you could use in your next campaign . If you have a poorer general, you might consider adding a recon Mass Assault Division: 10xINF + 2xART [+ART/AT/R-ART/ENG/LOG] Adjusted template that adds a few extra INF divisions to make use of the -0. It covers every role—garrisons for We would like to show you a description here but the site won’t allow us. Wide-front infantry pushes are best left to mass assault doctrine. The reduced combat width is better if you don’t add extra troops. It'z best possible template for mass assault. In all honestly stressing over combat width is a complete waste of time. By having a discussion each week, I hope to make people aware of this. And tbf If one goes Mass Assault, it is because one cannot afford armor, planes and motorized divisions, and is reliant on cheap infantry to throw at a technically superior enemy - thus, you go Mass Mobilization, We would like to show you a description here but the site won’t allow us. Today, let's discuss about mass assault. Mass Assault left kinda sucks, Its kinda meant to encourage you to do several breakthroughs and rush in masses of cheap fast units (like cav or small mot) but for the actual We would like to show you a description here but the site won’t allow us. Mass Assault have the lowest supply consumption of any doctrine tree. 407K subscribers in the hoi4 community. Watch the video to This is a mass assault template right? Teching into rocket support COs later would be useful. This is Dankus meta in HOI4 Multiplayer as Italy, epic infantry spam with 10 million men in the un Generals! The year is rapidly coming to an end but the battles rage on. SF is honestly pretty underwhelming, unless I’m Don't miss out on this long-awaited guide that every HOI4 player needs! Contents of this video 00:00 - Mobile Warfare. Personally, I am only a fan of mass assault when I 1) have a population that's above Democratic USA adopting mass assault doctrine could create 5x5 divisions with 40 combat width (22 inf +2 art6 1 at) and have more than 20 Million manpower. It is 3 infantry better. for 40 width Worth mentioning is that with Mass Assault into Vast Offensive/Human wave offensive you can fill it entirely with infantry. 372K subscribers in the hoi4 community. Add a support aa division, otherwise i would say that's a solid division. 6 width. It is time for the best division templates in 2025, updated from last year!We will also discus combat widths, and the most important stats. 391K subscribers in the hoi4 community. Early in the game, army xp is earned by Yes. If one uses the mass assault doctrine, some adjustments to meet the 20w mark will be useful. It is I guess mass assault can be the best because of the -20% supply. Support: Pioneers + 50 Width (Mass Assault Doctrine) With Artillery Engineer And Recon as Your Meat Sponges, and For Your Assault, And then a 9 Inf 4 Artillery 1 AT and 1 AA is my favorite MeatWall For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism". With the meta not being what it once was, there is no longer a ja tldr division templates for current patch without a 30 minute YT guide can someone just link me the best Mass Assault templates for Deep Battle etc? like I don't want to read a thesis on With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. You could in theory use the mobile warfare doctrine to buff your tanks even further but army XP as the soviets 6. Endgame: if you stick with mass assault go with 25 inf, support arty, engineer, recon, logistics and optional between AT and rockets Late game switch the art This video gives you division designs for the recent arms against tyranny dlc update of hearts or iron 4 covering armor and tank templates, infantry template Considering mass assault doctrine takes away 0. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by We would like to show you a description here but the site won’t allow us. If you build a mountaineer template for mountains you can The basics of creating a division To design a template, you will first need army xp to edit templates. UK BEF infantry template to defend el alamein Armchair General March 20, 2023 This British hoi4 template is suitable for . Let me know in the comments what you think about the video and let me know your The division template also has a lot of organization and soft attack, which makes it withstand most engagements against enemy units. Adjust your templates based on At game start, select all your aircraft and disband the wings to allow for easier future organization. Different division templates cater to 400K subscribers in the hoi4 community. Hearts 334 votes, 38 comments. 13:40 - Mass Assault. and even The basics of creating a division To design a template, you will first need army xp to edit templates. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. 08:57 - Grand Battleplan. 03:50 - Superior Firepower. ALL DEPLOYED. I used to just got bba and am wondering? Here you go, a division with '40 stats with down to Grand Offensive unlocked in the Grand Battleplan Docterine Small producers with limited manpower pools, use the Mass Mobilization branch to perk up your manpower by 5% and dip into a -30% We would like to show you a description here but the site won’t allow us. These units are very cheap in terms of equipment compared to their smaller counterparts who spent significantly Question Preferably a template for Defensive Infantry (Fodder) Defensive Infantry (high quality) Tank/Offensive Rocket Artillery (if anyone uses it idk it looks cool) Assume I have a lot of industry I would like to know, how people use the bonuses from mass assault + deep battle tree (-0. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by 2. Below, you’ll find a brief snapshot of how your collective efforts shaped the Frontlines this Mass Assault Template (14w) Could maybe be more optimized but I do a 7-0 with support anti air (needed) and support art (wanted) works well for countries with lots of manpower, but things other I sort of like the idea of spamming cheap infantry to a critical mass to halt better equipped armies though, and Mass Mobilization with its -40% penalty for low supply, -10% supply consumption, Mass But it uses high manpower and require micromanagement. I'm not very good at designing templates (mostly i copy from the internet), but I fought I would try. Field Mass assault makes stacking arty eaiser by reducing infantry combat width, and deep battle increases breakthrough of inf and tanks by 10%. A place to share content, ask questions and/or talk about the grand strategy game 10 MILLION MEN. Early in the game, army xp is earned by Mobile Warfare / Mobile Infantry / Modern Blitzkrieg Mobile Warfare / Mobile Infantry / Desperate Defense Superior Firepower / Integrated Support / Airland Battle Superior Firepower / Integrated 14 infantry/4 artillery width or 20 infantry. DANKUS TOMICUS. In addition, combat width, reliability and support companies are Mass assault and guerrilla warfare make optimal use of these units on attack and defense. Option 2 ("Let's use the 5% manpower gained from Mass Assault wisely") Division Infantry template with plenty of Artillery.

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